Update 1.2.0 and 1.2.1 patches
I followed some of the community advice and changed up how the movement works in the vertical axis, and smoothened out some animations. Improved a few of the levels, added a couple features requested by the comments and added a new level.
New level is a cave level which introduces a new feature. Waterfalls. When they touch you your seed gets wet, and you lose control over it which usually leads to death. I optimized a couple of things including: water tile animations since they desynchronized somehow, movement lag and more.
Changelog:
- 1.2.0
- Added a new level
- Fixed multiple glitches
- Improved the post processing
- Improved the controls
- Improved the main menu
- Added Speedrun Mode Beta
- Fixed some visual bugs
- Improved the camera
- Added one more easter egg
- 1.2.1
- Audio fixes
- SFX fixes
- Event detection fixes
Files
Windows Pre Alpha 1.2.1 31 MB
Apr 08, 2023
Web Pre Alpha 1_2_1 17 MB
Apr 08, 2023
Windows Pre Alpha 1.2.0 31 MB
Apr 06, 2023
Web Pre Alpha 1_2_0 17 MB
Apr 06, 2023
Get On The Wind's Breath - MOVED TO STEAM
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On The Wind's Breath - MOVED TO STEAM
A physics-based game where you control a dandelion seed. Relaxing and simplistic gameplay, stylized pixel art game.
Status | In development |
Author | Cherry |
Genre | Platformer |
Tags | 2D, Indie, Minimalist, Non violent, Pixel Art, Relaxing, Simple, Singleplayer, Unity |
Languages | English |
Accessibility | One button |
More posts
- Update 1.5.0Jun 30, 2023
- Update 1.4.0May 30, 2023
- Update 1.3.0May 03, 2023
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